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18.09.2021 09:34:59
ide o zmenu predvolenej zbrane po spawne, vidím že forum je už hodne dlho mrtve, no aj napriek tomu som tam začal tému, tak ak by niekto vedl poradiť, vopred ďakujem :) a dojdite zastrielat na http://BRUT.me :@
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18.09.2021 09:32:13
Caute Borci :) žije to tu ešte? aspoň kúsok? ja som z BRUT.me Portálu, asi posledného živého na skcz scéne, ktorý sa zaoberá aj gldsrc hrami, máme aj online servery, robíme na prerábke mapy a nevieme si s jednou vecou pomôcť.
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14.07.2021 10:26:34
škoda že chcípnul jabber chat. Od té doby je tu všemu konec definitivní.
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15.06.2021 13:19:19
mňa by zaujímalo, či sem Backup ešte niekedy chodí. Škoda, že už nemá Twitter účet.
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02.02.2021 20:18:56
Choj khere
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18.01.2021 11:58:27
zajimave :D
+1


08.11.2020 20:24:23
Jasne!
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07.11.2020 15:36:20
Tak co, zejtřejší tradiční nedělní Nightmix platí?
+1


07.11.2020 15:34:38
:( :|
+1


09.09.2020 19:44:32
wow ale v apríli to bude 10 rokov, od kedy som sa registroval na túto stránku...
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Číst diskuzi

 Tisk diskuze
error pri tvoreni mapky
karolko100
#1 Vytisknout diskuzi
Přidané 02.06.2014 19:19
Člen

Hodnocení: 0 (?%)
Příspěvek: 1
Založený: 02.06.14

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\Users\Karol\Desktop\hammer\hlcsg.exe D:\cs\cstrike\maps\Map1
Entering D:\cs\cstrike\maps\Map1.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.00 seconds)

Including Wadfile: \users\karol\desktop\hammer\zhlt.wad
- Contains 0 used textures, 0.00 percent of map (8 textures in wad)
Using Wadfile: \users\karol\desktop\hammer\textures\3n0_textures.wad
- Contains 0 used textures, 0.00 percent of map (35 textures in wad)
Using Wadfile: \users\karol\desktop\hammer\textures\deathrun_challenge.wad
- Warning: Larger than expected texture (348972 bytes): '3_FLOOR3'
- Warning: Larger than expected texture (348972 bytes): '3_WALL2'
- Warning: Larger than expected texture (348972 bytes): '3_WALL5'
- Warning: Larger than expected texture (348972 bytes): '3_WARNING'
- Warning: Larger than expected texture (348972 bytes): '3_FLOOR1'
- Warning: Larger than expected texture (348972 bytes): '3_FLOOR2'
- Warning: Larger than expected texture (348972 bytes): '3_BLACKFADE_L'
- Warning: Larger than expected texture (348972 bytes): '3_NAMEWALL'
- Contains 0 used textures, 0.00 percent of map (72 textures in wad)
Using Wadfile: \users\karol\desktop\hammer\textures\wheatley.wad
- Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'
- Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'
- Warning: Larger than expected texture (348972 bytes): 'FOUNDRYBRICKS_3'
- Warning: Larger than expected texture (196652 bytes): 'MOD_LABFLOOR_D3'
- Warning: Larger than expected texture (196652 bytes): 'MOD_LABFLOOR_D4'
- Warning: Larger than expected texture (261932 bytes): 'MOD_LABWALLB_HI'
- Contains 2 used textures, 66.67 percent of map (301 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\ajawad.wad
- Contains 0 used textures, 0.00 percent of map (1 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\cached.wad
- Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\cs_747.wad
- Contains 0 used textures, 0.00 percent of map (143 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\cs_assault.wad
- Contains 0 used textures, 0.00 percent of map (22 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\cs_bdog.wad
- Contains 0 used textures, 0.00 percent of map (132 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\cs_cbble.wad
- Contains 0 used textures, 0.00 percent of map (61 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\cs_dust.wad
- Contains 0 used textures, 0.00 percent of map (28 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\cs_havana.wad
- Contains 0 used textures, 0.00 percent of map (122 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\cs_office.wad
- Contains 0 used textures, 0.00 percent of map (102 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\cstraining.wad
- Contains 0 used textures, 0.00 percent of map (24 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\de_airstrip.wad
- Contains 0 used textures, 0.00 percent of map (69 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\de_aztec.wad
- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
- Warning: Larger than expected texture (348972 bytes): 'THANKS'
- Contains 0 used textures, 0.00 percent of map (24 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\de_piranesi.wad
- Contains 0 used textures, 0.00 percent of map (160 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\de_storm.wad
- Contains 0 used textures, 0.00 percent of map (74 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\de_vegas.wad
- Contains 0 used textures, 0.00 percent of map (101 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\de_vertigo.wad
- Contains 0 used textures, 0.00 percent of map (19 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\decals.wad
- Contains 0 used textures, 0.00 percent of map (225 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\chateau.wad
- Contains 1 used texture, 33.33 percent of map (136 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\itsitaly.wad
- Contains 0 used textures, 0.00 percent of map (99 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\mbn.wad
- Warning: Larger than expected texture (196652 bytes): 'SPINNER'
- Contains 0 used textures, 0.00 percent of map (6 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\n0th1ng.wad
- Contains 0 used textures, 0.00 percent of map (8 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\prodigy.wad
- Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\react.wad
- Contains 0 used textures, 0.00 percent of map (6 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\tempdecal.wad
- Contains 0 used textures, 0.00 percent of map (1 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\torntextures.wad
- Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI'
- Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF'
- Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'
- Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'
- Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP'
- Contains 0 used textures, 0.00 percent of map (162 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\tswad.wad
- Contains 0 used textures, 0.00 percent of map (29 textures in wad)
Using Wadfile: \users\karol\desktop\lk\cstrike\uacyber_stproz.wad
- Warning: Larger than expected texture (221812 bytes): 'KRIVEDKO_STPROZ'
- Warning: Larger than expected texture (245612 bytes): 'TRAVA_STPROZ'
- Contains 0 used textures, 0.00 percent of map (48 textures in wad)

Warning: More than 8 wadfiles are in use. (32)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.


Texture usage is at 0.21 mb (of 4.00 mb MAX)
0.97 seconds elapsed

----- END hlcsg -----



hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\Users\Karol\Desktop\hammer\hlbsp.exe D:\cs\cstrike\maps\Map1

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)


SolidBSP [hull 0] 15 (0.00 seconds)
Warning: No entities exist in hull 0, no filling performed for this hull
SolidBSP [hull 1] 15 (0.00 seconds)
Warning: No entities exist in hull 1, no filling performed for this hull
SolidBSP [hull 2] 15 (0.00 seconds)
Warning: No entities exist in hull 2, no filling performed for this hull
SolidBSP [hull 3] 15 (0.00 seconds)
Warning: No entities exist in hull 3, no filling performed for this hull
0.02 seconds elapsed

----- END hlbsp -----



hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\Users\Karol\Desktop\hammer\hlvis.exe D:\cs\cstrike\maps\Map1
Error: Portal file 'D:\cs\cstrike\maps\Map1.prt' does not exist, cannot vis the map


----- END hlvis -----



hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\Users\Karol\Desktop\hammer\hlrad.exe D:\cs\cstrike\maps\Map1
>> There was a problem compiling the map.
>> Check the file D:\cs\cstrike\maps\Map1.log for the cause.

----- END hlrad -----






Nechápem čo tam moze byt zle prosím poradte mi Dakujem
Upravil/a karolko100 dne 02.06.2014 19:23
±0
 
Smajlos
#2 Vytisknout diskuzi
Přidané 03.06.2014 16:30
Člen

Hodnocení: -37 (25%)
Příspěvek: 73
Založený: 13.04.12

tie prve chyby nevadia, znamená že buď používaš veľký textury/alebo vo wad súbore sa nachádzajú veľké textúry, môžeš ich opraviť cez program wally

ale ta ďalšia je že nemáš tam entity, alebo máš entity za mapou, alebo používaš veľa wad suborov :D teraz neviem čo, už dávnejšie som robil s VHE
Upravil/a Smajlos dne 03.06.2014 16:34
±0
 
Slovis
#3 Vytisknout diskuzi
Přidané 11.06.2014 21:35
Avatar člena

Člen

Hodnocení: +1176 (90%)
Příspěvek: 613
Založený: 22.05.10

Ahoj, nezapomněl jsi do mapy dát spawny?
Je vám něco nejasné? Kontaktujte mě prostřednictvím soukromé zprávy zde na portálu.

"Radši se zeptat a být minutu za blbce, než být celý život hlupákem"
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