Ahojte, po siedmich rokoch som sa nostalgicky pozrel spat na toto forum a ono este stale existuje Nedokazal som si obnovit stary ucet, email uz je zruseny tak aspon takto sa hlasim
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: F:\SLOKAN~1\full\hammer\hlcsg.exe "F:\Program Files (x86)\Steam\SteamApps\common\Half-Life\cstrike\maps\zlinattack_jailbreak_save"
Entering F:\Program Files (x86)\Steam\SteamApps\common\Half-Life\cstrike\maps\zlinattack_jailbreak_save.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...Error: Entity 0, Brush 24, Side 3: plane with no normal
Error: Entity 0, Brush 25, Side 3: plane with no normal
Error: plane with no normal
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: F:\SLOKAN~1\full\hammer\hlbsp.exe "F:\Program Files (x86)\Steam\SteamApps\common\Half-Life\cstrike\maps\zlinattack_jailbreak_save"
>> There was a problem compiling the map.
>> Check the file F:\Program Files (x86)\Steam\SteamApps\common\Half-Life\cstrike\maps\zlinattack_jailbreak_save.log for the cause.
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: F:\SLOKAN~1\full\hammer\hlvis.exe "F:\Program Files (x86)\Steam\SteamApps\common\Half-Life\cstrike\maps\zlinattack_jailbreak_save"
>> There was a problem compiling the map.
>> Check the file F:\Program Files (x86)\Steam\SteamApps\common\Half-Life\cstrike\maps\zlinattack_jailbreak_save.log for the cause.
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: F:\SLOKAN~1\full\hammer\hlrad.exe "F:\Program Files (x86)\Steam\SteamApps\common\Half-Life\cstrike\maps\zlinattack_jailbreak_save"
>> There was a problem compiling the map.
>> Check the file F:\Program Files (x86)\Steam\SteamApps\common\Half-Life\cstrike\maps\zlinattack_jailbreak_save.log for the cause.
čau, najdi Brush 25 (map/go to brush number, zaškrtni poličko search visible brushes only a do kolonky brush napiš čislo-25) potom ten objekt vymaž/ oprav.
proste máš zle vytvorený objekt, buď ho opravíš alebo vymažeš.
možnosť 1:
Opraviť /vymazať ho môžeš, ak na hornej lište vyberieš poličko Map -> Check for problems
Da ti novu tabuľku, ak tam budeš mať error, označ ho a daj fix. (väčšinou ten brush buď vymaže/ alebo rozreže na časti)
Alebo daš Go to error a najde ti ten zly brush, a ty ho môžeš buď opraviť/vymazať.
Ak toto nepojde potom môžeš to urobiť cez možnosť 2:
Opraviť /vymazať ho môžeš, ak na hornej lište vyberieš poličko Map ->Go tobrush number
da ti tabuľku, zaškrtni v nej poličko -> search visible brushes only a do kolonky brush zadaj čislo, ktore ti piše pri errore, napr Error: Entity 0, Brush 25: outside world, takže čislo 25. Klikneš OK a najde ti ten zly brush, a ty ho môžeš buď opraviť/vymazať.