Ahojte, po siedmich rokoch som sa nostalgicky pozrel spat na toto forum a ono este stale existuje Nedokazal som si obnovit stary ucet, email uz je zruseny tak aspon takto sa hlasim
* Could not execute the command:
"C:\Program Files\Valve"
* Windows gave the error message:
"Přístup byl odepřen."
** Executing...
** Command: C:\DOCUME~1\Jura\Plocha\hammer1\hlcsg.exe
** Parameters: "c:\documents and settings\jura\plocha\hammer1\maps\de_warstreet"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\Jura\Plocha\hammer1\hlcsg.exe "c:\documents and settings\jura\plocha\hammer1\maps\de_warstreet"
Entering c:\documents and settings\jura\plocha\hammer1\maps\de_warstreet.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
Using Wadfile: \program files\valve\valve\halflife.wad
- Contains 22 used textures, 43.14 percent of map (3116 textures in wad)
Using Wadfile: \program files\valve\valve\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: \program files\valve\cstrike\cs_dust.wad
- Contains 12 used textures, 23.53 percent of map (28 textures in wad)
Using Wadfile: \program files\valve\cstrike\cs_havana.wad
- Contains 1 used texture, 1.96 percent of map (122 textures in wad)
Using Wadfile: \program files\valve\cstrike\de_airstrip.wad
- Contains 1 used texture, 1.96 percent of map (69 textures in wad)
Using Wadfile: \program files\valve\cstrike\itsitaly.wad
- Contains 13 used textures, 25.49 percent of map (99 textures in wad)
Using Wadfile: \program files\valve\cstrike\cs_assault.wad
- Contains 0 used textures, 0.00 percent of map (22 textures in wad)
Using Wadfile: \documents and settings\jura\plocha\by_j0ck3r.wad
- Contains 1 used texture, 1.96 percent of map (1 textures in wad)
added 7 additional animating textures.
Warning: ::FindTexture() texture NULL not found!
Are you sure you included zhlt.wad in your wadpath list?
Warning: ::LoadLump() texture NULL not found!
Texture usage is at 1.03 mb (of 4.00 mb MAX)
29.17 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\DOCUME~1\Jura\Plocha\hammer1\hlcsg.exe
** Parameters: "c:\documents and settings\jura\plocha\hammer1\maps\de_warstreet"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\Jura\Plocha\hammer1\hlcsg.exe "c:\documents and settings\jura\plocha\hammer1\maps\de_warstreet"
Entering c:\documents and settings\jura\plocha\hammer1\maps\de_warstreet.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
Using Wadfile: \program files\valve\valve\halflife.wad
- Contains 22 used textures, 43.14 percent of map (3116 textures in wad)
Using Wadfile: \program files\valve\valve\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: \program files\valve\cstrike\cs_dust.wad
- Contains 12 used textures, 23.53 percent of map (28 textures in wad)
Using Wadfile: \program files\valve\cstrike\cs_havana.wad
- Contains 1 used texture, 1.96 percent of map (122 textures in wad)
Using Wadfile: \program files\valve\cstrike\de_airstrip.wad
- Contains 1 used texture, 1.96 percent of map (69 textures in wad)
Using Wadfile: \program files\valve\cstrike\itsitaly.wad
- Contains 13 used textures, 25.49 percent of map (99 textures in wad)
Using Wadfile: \program files\valve\cstrike\cs_assault.wad
- Contains 0 used textures, 0.00 percent of map (22 textures in wad)
Using Wadfile: \documents and settings\jura\plocha\by_j0ck3r.wad
- Contains 1 used texture, 1.96 percent of map (1 textures in wad)
added 7 additional animating textures.
Warning: ::FindTexture() texture NULL not found!
Are you sure you included zhlt.wad in your wadpath list?
Warning: ::LoadLump() texture NULL not found!
Texture usage is at 1.03 mb (of 4.00 mb MAX)
29.97 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\DOCUME~1\Jura\Plocha\hammer1\hlcsg.exe
** Parameters: "c:\documents and settings\jura\plocha\hammer1\maps\de_warstreet"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\Jura\Plocha\hammer1\hlcsg.exe "c:\documents and settings\jura\plocha\hammer1\maps\de_warstreet"
Entering c:\documents and settings\jura\plocha\hammer1\maps\de_warstreet.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
Using Wadfile: \program files\valve\valve\halflife.wad
- Contains 22 used textures, 43.14 percent of map (3116 textures in wad)
Using Wadfile: \program files\valve\valve\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: \program files\valve\cstrike\cs_dust.wad
- Contains 12 used textures, 23.53 percent of map (28 textures in wad)
Using Wadfile: \program files\valve\cstrike\cs_havana.wad
- Contains 1 used texture, 1.96 percent of map (122 textures in wad)
Using Wadfile: \program files\valve\cstrike\de_airstrip.wad
- Contains 1 used texture, 1.96 percent of map (69 textures in wad)
Using Wadfile: \program files\valve\cstrike\itsitaly.wad
- Contains 13 used textures, 25.49 percent of map (99 textures in wad)
Using Wadfile: \program files\valve\cstrike\cs_assault.wad
- Contains 0 used textures, 0.00 percent of map (22 textures in wad)
Using Wadfile: \documents and settings\jura\plocha\by_j0ck3r.wad
- Contains 1 used texture, 1.96 percent of map (1 textures in wad)
added 7 additional animating textures.
Warning: ::FindTexture() texture NULL not found!
Are you sure you included zhlt.wad in your wadpath list?
Warning: ::LoadLump() texture NULL not found!
Texture usage is at 1.03 mb (of 4.00 mb MAX)
25.11 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\DOCUME~1\Jura\Plocha\hammer1\hlcsg.exe
** Parameters: "c:\documents and settings\jura\plocha\hammer1\maps\de_warstreet"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\Jura\Plocha\hammer1\hlcsg.exe "c:\documents and settings\jura\plocha\hammer1\maps\de_warstreet"
Entering c:\documents and settings\jura\plocha\hammer1\maps\de_warstreet.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
Using Wadfile: \program files\valve\valve\halflife.wad
- Contains 22 used textures, 43.14 percent of map (3116 textures in wad)
Using Wadfile: \program files\valve\valve\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: \program files\valve\cstrike\cs_dust.wad
- Contains 12 used textures, 23.53 percent of map (28 textures in wad)
Using Wadfile: \program files\valve\cstrike\cs_havana.wad
- Contains 1 used texture, 1.96 percent of map (122 textures in wad)
Using Wadfile: \program files\valve\cstrike\de_airstrip.wad
- Contains 1 used texture, 1.96 percent of map (69 textures in wad)
Using Wadfile: \program files\valve\cstrike\itsitaly.wad
- Contains 13 used textures, 25.49 percent of map (99 textures in wad)
Using Wadfile: \program files\valve\cstrike\cs_assault.wad
- Contains 0 used textures, 0.00 percent of map (22 textures in wad)
Using Wadfile: \documents and settings\jura\plocha\by_j0ck3r.wad
- Contains 1 used texture, 1.96 percent of map (1 textures in wad)
added 7 additional animating textures.
Warning: ::FindTexture() texture NULL not found!
Are you sure you included zhlt.wad in your wadpath list?
Warning: ::LoadLump() texture NULL not found!
Texture usage is at 1.03 mb (of 4.00 mb MAX)
25.54 seconds elapsed