Vyhadzovanie .log erroru
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thalanyus |
Přidané 11.08.2011 21:43
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Člen
Hodnocení: -8 (40%) Příspěvek: 11
Založený: 11.08.11
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Command line: C:\DOCUME~1\Adam\Plocha\hammer\hlrad.exe D:\Valve\cstrike\maps\aim_breed
>> There was a problem compiling the map.
>> Check the file D:\Valve\cstrike\maps\aim_breed.log for the cause
toto mi furt vyhadzuje nevite co stim ?
predom dakujem za odpoved |
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Slovis |
Přidané 11.08.2011 21:46
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Člen
Hodnocení: +1176 (90%) Příspěvek: 613
Založený: 22.05.10
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hoď sem celý log
Je vám něco nejasné? Kontaktujte mě prostřednictvím soukromé zprávy zde na portálu.
"Radši se zeptat a být minutu za blbce, než být celý život hlupákem" |
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thalanyus |
Přidané 11.08.2011 21:54
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Člen
Hodnocení: -8 (40%) Příspěvek: 11
Založený: 11.08.11
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** Executing...
** Command: Change Directory
** Parameters: D:\Valve
** Executing...
** Command: Copy File
** Parameters: "D:\Valve\cstrike\maps\aim_breed.map" "D:\Valve\cstrike\maps\aim_breed.map"
** Executing...
** Command: C:\DOCUME~1\Adam\Plocha\hammer\hlcsg.exe
** Parameters: "D:\Valve\cstrike\maps\aim_breed"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\Adam\Plocha\hammer\hlcsg.exe D:\Valve\cstrike\maps\aim_breed
Entering D:\Valve\cstrike\maps\aim_breed.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%...Error: Entity 0, Brush 6, Side 2: plane with no normal
Error: plane with no normal
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
Error: Entity 0, Brush 6, Side 5: has a coplanar plane at (-448, -512, -256), texture CUBRUSHA
Error: Entity 0, Brush 6: outside world(+/-4096): (-10000,-958,-256)-(10000,10000,4651)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10000,-958,-256)-(10000,10000,4651)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10000,-958,-256)-(10000,10000,4651)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-974,-292)-(10016,10016,4687)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-974,-292)-(10016,10016,4687)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-974,-292)-(10016,10016,4687)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10032,-990,-288)-(10032,10032,4683)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10032,-990,-288)-(10032,10032,4683)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10032,-990,-288)-(10032,10032,4683)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-974,-274)-(10016,10016,4669)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-974,-274)-(10016,10016,4669)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-974,-274)-(10016,10016,4669)
(0.02 seconds)
----- END hlcsg -----
** Executing...
** Command: C:\DOCUME~1\Adam\Plocha\hammer\hlbsp.exe
** Parameters: "D:\Valve\cstrike\maps\aim_breed"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\Adam\Plocha\hammer\hlbsp.exe D:\Valve\cstrike\maps\aim_breed
>> There was a problem compiling the map.
>> Check the file D:\Valve\cstrike\maps\aim_breed.log for the cause.
----- END hlbsp -----
** Executing...
** Command: C:\DOCUME~1\Adam\Plocha\hammer\hlvis.exe
** Parameters: "D:\Valve\cstrike\maps\aim_breed"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\DOCUME~1\Adam\Plocha\hammer\hlvis.exe D:\Valve\cstrike\maps\aim_breed
>> There was a problem compiling the map.
>> Check the file D:\Valve\cstrike\maps\aim_breed.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\DOCUME~1\Adam\Plocha\hammer\hlrad.exe
** Parameters: "D:\Valve\cstrike\maps\aim_breed"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\DOCUME~1\Adam\Plocha\hammer\hlrad.exe D:\Valve\cstrike\maps\aim_breed
>> There was a problem compiling the map.
>> Check the file D:\Valve\cstrike\maps\aim_breed.log for the cause.
----- END hlrad ----- |
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thalanyus |
Přidané 11.08.2011 21:58
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Člen
Hodnocení: -8 (40%) Příspěvek: 11
Založený: 11.08.11
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ked ces mozem ty ten subor poslat v .map a ze by si pozrel ci tam ja neco nemam zle ?
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Lentilko |
Přidané 11.08.2011 22:04
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Člen
Hodnocení: +400 (70%) Příspěvek: 277
Založený: 10.06.11
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Nevidíš ty errory ? Do you speak english ? |
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thalanyus |
Přidané 11.08.2011 22:08
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Člen
Hodnocení: -8 (40%) Příspěvek: 11
Založený: 11.08.11
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a co je to za errory ?
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thalanyus |
Přidané 11.08.2011 22:11
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Člen
Hodnocení: -8 (40%) Příspěvek: 11
Založený: 11.08.11
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ale jak to opravit , viem anglicky
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G4M3L4ST3R |
Přidané 11.08.2011 22:31
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Člen
Hodnocení: -48 (37%) Příspěvek: 56
Založený: 03.07.10
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http://tvorbamap.cz/forum/viewthread.php?thread_id=710 tu som to dneska riesil |
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Backup |
Přidané 11.08.2011 22:37
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Hlavní Administrátor
Hodnocení: +5310 (95%) Příspěvek: 1218
Založený: 12.12.09
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Dej map -> go to brush number
Entity: 0
Brush: 6
Po potvrzení ti to označí vadný brush. Má jednu stěnu nějak vadnou, překroucenou. Můžeš ho zkusit opravit Vertex toolem, nebo smazat a zkusit vyrobit znovu a korektně.
Upravil/a Backup dne 11.08.2011 22:38 |
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thalanyus |
Přidané 11.08.2011 23:03
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Člen
Hodnocení: -8 (40%) Příspěvek: 11
Založený: 11.08.11
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tak toto mozem mrdat hento som opravil ale
** Executing...
** Command: Change Directory
** Parameters: D:\Valve
** Executing...
** Command: Copy File
** Parameters: "D:\Valve\cstrike\maps\aim_breed.map" "D:\Valve\cstrike\maps\aim_breed.map"
** Executing...
** Command: C:\DOCUME~1\Adam\Plocha\hammer\hlcsg.exe
** Parameters: "D:\Valve\cstrike\maps\aim_breed"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\Adam\Plocha\hammer\hlcsg.exe D:\Valve\cstrike\maps\aim_breed
Entering D:\Valve\cstrike\maps\aim_breed.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.03 seconds)
SetModelCenters:
20%...40%...50%...70%...90%... (0.00 seconds)
CSGBrush:
50%... (0.03 seconds)
Warning: Wad file '\program files\valve\steam\steamapps\demonsvk67\counter-strike\cstrike\de_vegas.wad' not found
Warning: Wad file '\program files\valve\steam\steamapps\demonsvk67\counter-strike\cstrike\tempdecal.wad' not found
Warning: Wad file '\program files\valve\steam\steamapps\demonsvk67\counter-strike\cstrike\as_tundra.wad' not found
Warning: Wad file '\documents and settings\adam\plocha\hammer\wads\cs_assault2010.wad' not found
Warning: Wad file '\documents and settings\adam\plocha\hammer\wads\cs_nightclub.wad' not found
Warning: Wad file '\documents and settings\adam\plocha\hammer\wads\cs_mini_assault.wad' not found
Warning: Wad file '\documents and settings\adam\plocha\hammer\zhlt.wad' not found
Using Wadfile: \valve\cstrike\de_aztec.wad
- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
- Warning: Larger than expected texture (348972 bytes): 'THANKS'
- Contains 0 used textures, 0.00 percent of map (24 textures in wad)
Using Wadfile: \valve\cstrike\cs_dust.wad
- Contains 1 used texture, 50.00 percent of map (28 textures in wad)
Using Wadfile: \valve\cstrike\prodigy.wad
- Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Error: Could not open wad file \program files\valve\steam\steamapps\demonsvk67\counter-strike\cstrike\de_vegas.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file \program files\valve\steam\steamapps\demonsvk67\counter-strike\cstrike\tempdecal.wad
Error: Could not open wad file \program files\valve\steam\steamapps\demonsvk67\counter-strike\cstrike\as_tundra.wad
Using Wadfile: \valve\cstrike\cs_747.wad
- Contains 0 used textures, 0.00 percent of map (143 textures in wad)
Using Wadfile: \valve\cstrike\cstrike.wad
- Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \valve\cstrike\cs_havana.wad
- Contains 1 used texture, 50.00 percent of map (122 textures in wad)
Using Wadfile: \valve\cstrike\cs_office.wad
- Contains 0 used textures, 0.00 percent of map (102 textures in wad)
Using Wadfile: \valve\cstrike\n0th1ng.wad
- Contains 0 used textures, 0.00 percent of map (8 textures in wad)
Error: Could not open wad file \documents and settings\adam\plocha\hammer\wads\cs_assault2010.wad
Error: Could not open wad file \documents and settings\adam\plocha\hammer\wads\cs_nightclub.wad
Error: Could not open wad file \documents and settings\adam\plocha\hammer\wads\cs_mini_assault.wad
Error: Could not open wad file \documents and settings\adam\plocha\hammer\zhlt.wad
----- END hlcsg -----
** Executing...
** Command: C:\DOCUME~1\Adam\Plocha\hammer\hlbsp.exe
** Parameters: "D:\Valve\cstrike\maps\aim_breed"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\Adam\Plocha\hammer\hlbsp.exe D:\Valve\cstrike\maps\aim_breed
>> There was a problem compiling the map.
>> Check the file D:\Valve\cstrike\maps\aim_breed.log for the cause.
----- END hlbsp -----
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thalanyus |
Přidané 11.08.2011 23:35
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Člen
Hodnocení: -8 (40%) Příspěvek: 11
Založený: 11.08.11
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help nekdo
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NxoRT |
Přidané 12.08.2011 00:35
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Člen
Hodnocení: +98 (76%) Příspěvek: 74
Založený: 13.06.10
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neviem či si to ešte dobre pamätám , al stlač ešte ctrl + p a oprav ešte tam chyby ... |
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NxoRT |
Přidané 12.08.2011 00:38
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Člen
Hodnocení: +98 (76%) Příspěvek: 74
Založený: 13.06.10
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Error: Could not open wad file \documents and settings\adam\plocha\hammer\wads\cs_assault2010.wad
Error: Could not open wad file \documents and settings\adam\plocha\hammer\wads\cs_nightclub.wad
Error: Could not open wad file \documents and settings\adam\plocha\hammer\wads\cs_mini_assault.wad
Error: Could not open wad file \documents and settings\adam\plocha\hammer\zhlt.wad myslím ,že VHE ti nemôže otvoriť wady skús ich premiestniť do inej zložky najlepšie bude čo najkratšou cestou a bez žiadnych symbolov ...... |
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Habax |
Přidané 12.08.2011 06:40
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Člen
Hodnocení: +470 (79%) Příspěvek: 595
Založený: 18.07.11
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Error: Could not open wad file \program files\valve\steam\steamapps\demonsvk67\counter-strike\cstrike\de_vegas.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
toto som si všimol.. daj Tools->Options, Vyber textures a vyhoď z tade de_vegas.wad
a ešte daj File->Export to map a niekde si tu mapku ulož
Potom by ti to malo ísť normálne
Spoiler: [ZobrazitSchovat] Habax napsal:
Error: Could not open wad file \program files\valve\steam\steamapps\demonsvk67\counter-strike\cstrike\tempdecal.wad
?????
preboha, k čomu tempdecal? |
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Slovis |
Přidané 12.08.2011 06:49
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Člen
Hodnocení: +1176 (90%) Příspěvek: 613
Založený: 22.05.10
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a pro příště zkrať tu cestu k wadu (tzn. např. přímo do složky valve) a ještě jedna věc v té cestě by neměly být mezery
Je vám něco nejasné? Kontaktujte mě prostřednictvím soukromé zprávy zde na portálu.
"Radši se zeptat a být minutu za blbce, než být celý život hlupákem" |
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Backup |
Přidané 12.08.2011 09:07
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Hlavní Administrátor
Hodnocení: +5310 (95%) Příspěvek: 1218
Založený: 12.12.09
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Taky je možné, že máš kompilační nástroje na jiném disku než textury. |
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Habax |
Přidané 12.08.2011 09:22
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Člen
Hodnocení: +470 (79%) Příspěvek: 595
Založený: 18.07.11
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btw, @NxoRT: je to Alt+P, Ctrl+P je Print
Spoiler: [ZobrazitSchovat] (ja som dnes tiež chcel fixnúť errory, zabudol som ako na to, dal som CTRL+P a vyhodilo mi to okno, ako keď chcem dačo z wordu vytlačiť ) |
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thalanyus |
Přidané 12.08.2011 12:30
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Člen
Hodnocení: -8 (40%) Příspěvek: 11
Založený: 11.08.11
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jaaaaj preco ma to tak trestaaaaa furt mi to hadze tie wads chiby a dal som to na plochu a alt+p mi nenaslo nic |
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thalanyus |
Přidané 12.08.2011 12:35
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Člen
Hodnocení: -8 (40%) Příspěvek: 11
Založený: 11.08.11
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skusam si us to robit na http://www.worldcraft-online.com/worldcraft3.php?l=uk |
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thalanyus |
Přidané 12.08.2011 13:55
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Člen
Hodnocení: -8 (40%) Příspěvek: 11
Založený: 11.08.11
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** Executing...
** Command: Change Directory
** Parameters: D:\Valve
** Executing...
** Command: Copy File
** Parameters: "C:\Documents and Settings\Adam\Plocha\de_loma.map" "D:\Valve\cstrike\maps\de_loma.map"
** Executing...
** Command: C:\DOCUME~1\Adam\Plocha\hammer\hlcsg.exe
** Parameters: "D:\Valve\cstrike\maps\de_loma"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\Adam\Plocha\hammer\hlcsg.exe D:\Valve\cstrike\maps\de_loma
Entering D:\Valve\cstrike\maps\de_loma.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.00 seconds)
SetModelCenters:
40%...50%...90%... (0.00 seconds)
CSGBrush:
50%... (0.02 seconds)
Warning: Wad file '\cs_cbble.wad' not found
Warning: Wad file '\cs_dust.wad' not found
Warning: Wad file '\de_airstrip.wad' not found
Warning: Wad file '\de_aztec.wad' not found
Warning: Wad file '\cs_office.wad' not found
Error: Could not open wad file \cs_cbble.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file \cs_dust.wad
Error: Could not open wad file \de_airstrip.wad
Error: Could not open wad file \de_aztec.wad
Error: Could not open wad file \cs_office.wad
----- END hlcsg -----
** Executing...
** Command: C:\DOCUME~1\Adam\Plocha\hammer\hlbsp.exe
** Parameters: "D:\Valve\cstrike\maps\de_loma"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\Adam\Plocha\hammer\hlbsp.exe D:\Valve\cstrike\maps\de_loma
>> There was a problem compiling the map.
>> Check the file D:\Valve\cstrike\maps\de_loma.log for the cause.
----- END hlbsp -----
** Executing...
** Command: C:\DOCUME~1\Adam\Plocha\hammer\hlvis.exe
** Parameters: "D:\Valve\cstrike\maps\de_loma"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\DOCUME~1\Adam\Plocha\hammer\hlvis.exe D:\Valve\cstrike\maps\de_loma
>> There was a problem compiling the map.
>> Check the file D:\Valve\cstrike\maps\de_loma.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\DOCUME~1\Adam\Plocha\hammer\hlrad.exe
** Parameters: "D:\Valve\cstrike\maps\de_loma"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\DOCUME~1\Adam\Plocha\hammer\hlrad.exe D:\Valve\cstrike\maps\de_loma
>> There was a problem compiling the map.
>> Check the file D:\Valve\cstrike\maps\de_loma.log for the cause.
----- END hlrad -----
ja to us FAKT nechapem HELP
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