Ahojte, po siedmich rokoch som sa nostalgicky pozrel spat na toto forum a ono este stale existuje Nedokazal som si obnovit stary ucet, email uz je zruseny tak aspon takto sa hlasim
Zdravím sorry už som asi otravný ale mám zas ďalší problém.
Pri kompilácií my píše: "Systém nemôže najsť zadaný súbor"
Vopred ďakujem za trpezlivosť somnou.
Tu je log:
Spoiler:[ZobrazitSchovat]
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\Users\Andrej\Desktop\VALVEH~1\full\hammer\hlcsg.exe "c:\users\andrej\desktop\valve hammer editor\full\hammer\35hp_lava3"-cliptype precise -wadautodetect
Entering c:\users\andrej\desktop\valve hammer editor\full\hammer\35hp_lava3.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ precise ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 151, Side 0: plane with no normal
Error: plane with no normal
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\Users\Andrej\Desktop\VALVEH~1\full\hammer\hlbsp.exe "c:\users\andrej\desktop\valve hammer editor\full\hammer\35hp_lava3"
>> There was a problem compiling the map.
>> Check the file c:\users\andrej\desktop\valve hammer editor\full\hammer\35hp_lava3.log for the cause.
----- END hlbsp -----
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\Users\Andrej\Desktop\VALVEH~1\full\hammer\hlvis.exe "c:\users\andrej\desktop\valve hammer editor\full\hammer\35hp_lava3"-full
>> There was a problem compiling the map.
>> Check the file c:\users\andrej\desktop\valve hammer editor\full\hammer\35hp_lava3.log for the cause.
----- END hlvis -----
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\Users\Andrej\Desktop\VALVEH~1\full\hammer\hlrad.exe "c:\users\andrej\desktop\valve hammer editor\full\hammer\35hp_lava3"-extra -customshadowwithbounce -rgbtransfers
>> There was a problem compiling the map.
>> Check the file c:\users\andrej\desktop\valve hammer editor\full\hammer\35hp_lava3.log for the cause.
řešeni: klikni na Map - Go to brush number... - jak je brush# tam dej čislo brushe a dej OK tet ti to označi brush ktery musiš smazat a znovu udělat (jeto hnusne ale jatotak taky dělal)