Ahojte, po siedmich rokoch som sa nostalgicky pozrel spat na toto forum a ono este stale existuje Nedokazal som si obnovit stary ucet, email uz je zruseny tak aspon takto sa hlasim
Zdravím,nedávno mi pri kompilácii mapy vyhodilo error a potreboval by som pomoc
Load Textures:
Opening wad files from directories:
C:\Half-Life\valve
C:\Half-Life\valve_schinese
C:\Half-Life\cstrike
C:\Half-Life\cstrike_schinese
Error: Could not locate wad file halflife.wad
Error: Could not locate WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Configure game directory pathes for hlrad in file '<tool path>\settings.txt', and make sure this wad file either has been included into bsp by hlcsg or exists in one of the game directories.
Predom ďakujem.
Using Wadfile: \Valve\valve\halflife.wad
- Contains 1 used texture, 33.33 percent of map (3116 textures in wad)
Using Wadfile: \valve\cstrike\school.wad
- Contains 2 used textures, 66.67 percent of map (5 textures in wad)
"wad" is "halflife.wad;school.wad;"
Texture usage is at 0.13 mb (of 32.00 mb MAX)
0.21 seconds elapsed
hlbsp v3.4 VL26 (Apr 30 2012)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
----- BEGIN hlbsp -----
Command line: C:\full\hammer\hlbsp.exe "c:\program files (x86)\valve\cstrike\nuj"
Arguments: "c:\program files (x86)\valve\cstrike\nuj" -low -chart
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noinsidefill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
remove hull 2 [ off ] [ off ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
minimum final light [ 0 ] [ 0 ]
size of transfer [ 1 (16bit) ] [ 1 (16bit) ]
size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ]
soft sky [ on ] [ on ]
translucent depth [ 2.000 ] [ 2.000 ]
block opaque [ on ] [ on ]
ignore textures [ off ] [ off ]
reflectivity gamma [ 2.200 ] [ 2.200 ]
reflectivity scale [ 1.000 ] [ 1.000 ]
Load Textures:
Opening wad files from directories:
C:\Half-Life\valve
C:\Half-Life\valve_schinese
C:\Half-Life\cstrike
C:\Half-Life\cstrike_schinese
Error: Could not locate wad file halflife.wad
Error: Could not locate WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Configure game directory pathes for hlrad in file '<tool path>\settings.txt', and make sure this wad file either has been included into bsp by hlcsg or exists in one of the game directories.